Mobile ticketing app for a nightclub in Amsterdam

The project consists four parts:

Understanding the User

  • User research
  • Personas
  • Problem Statements
  • User Journey Maps

Starting the Design

  • Paper Wireframes
  • Digital Wireframes
  • Low-fidelity Prototype
  • Usability Studies

Refining the Design

  • Mockups
  • High-fidelity Prototype
  • Accessibility

Going Forward

  • Takeaways
  • Next Steps